Moonlighter’s set in a little town that became a commercial centre when various gates to loot-filled, supernatural dungeons appeared nearby. ![]() “Each nick and stain tells a story.” I’ll get to test my barter banter soon enough, too, as Moonlighter hurtles towards its release date of May 29. I spent enough time working in retail to not pine for those days again, but Moonlighter’s blend of shop management and dungeon-delving adventures already has me practising my rusty sword sales pitch. It's also darn pretty, as evidenced by these screenshots: It's a lovely, compelling mix, and I can't wait to play more. The dungeons and your shop connect in cool ways, and I got surprisingly invested in Will's secret desire to be a hero. You can hire a part-time worker to sell things at night, for example, or dump your junk in the bargain bin to auto-sell while you explore during the day. As Will, you explore the dungeons, loot everything you can, and sell the excess loot back at your shop while keeping the best stuff for yourself.Īs a general rule, you manage your shop during the day and go exploring at night, but as you you upgrade your shop and help expand Rynoka, your options open up. You play as Will, owner of the Moonlighter item shop in Rynoka village, which is just a stone's throw from five mysterious dungeons. It's kind of like Recettear: An Item Shop's Tale, but with better combat and streamlined shopkeeping. Luckily, I don't have to wait any longer, because Moonlighter is out today on Steam, GOG and Humble for $20.įor those who missed the boat: Moonlighter is part top-down action RPG and part shopkeeping sim. It's good fun, but it didn't quite scratch my Moonlighter itch. ![]() Turns out, I was right: I recently played Epic Tavern, a management sim about running a medieval tavern and coordinating parties of adventurers. When I played Moonlighter earlier this year, I was so enamored that I wagered I'd have to play a game vaguely similar to it just to tide me over until its release. And if all goes well, that won't be the end of it: The studio said it has more updates planned for 2019. Third on the list are companions who will join you on your journeys, and the addition of custom game options that will enable players to set up more "diverse experiences." And finally, the Trouble Update, which will add new mini-bosses and item effects that the developers don't want to talk about yet.Īll the updates will be free (there's apparently also some "Winter DLC" coming that's meant to be paid, but the message suggests that might not be completely locked down yet), and while there's no set schedule for release, the first is expected to arrive sometime this month and the last should be out around Halloween. After that, a New Game+ mode is planned, along with all-new Dimensional Weapons and Amulets. The first update will add more than 50 new rooms spread throughout Moonlighter's four dungeons, improve the appearance of armor and enchanted items, and add more tutorials to better explain shop upgrades. We said in our review that it's "meant to be completed and set aside," but players will soon have reason to pick it up again, as developer Digital Sun unveiled a development roadmap teasing big plans for the rest of 2018. The shopkeeping-RPG Moonlighter was released at the end of May and turned out to be pretty good: A "cute and casual" mashup of genres that trades depth and complexity for a more relaxing roguelike experience. You can also read the rest of the 1.10 version updates on the game's website. You can get the Between Dimensions DLC on Steam now, with an Epic Store version "coming soon," and other platforms likely to follow. All three of the free content updates are new shop visitors: "thieves to invade your shop," "the indecisive customer," and "a bothersome bird terrorizing your customers." The DLC also brings a new shop upgrade for showing off new interdimensional items and adds "trick weapons," which are ten unique weapons that the DLC's store page says are "both powerful… and punishing!" Be prepared for some likely monkey's paw in those item descriptions then.Ĭoming alongside the DLC are regular bug fixes and updates as well as a few freebie content additions. ![]() The launch day trailer above teases a few of these elements but mostly sets up the DLC as a continuation of Will's adventures when a spooky new portal appears north of Rynoka. Between Dimensions is out today and brings with it several new enemies, minibosses, and lots of new loot. Moonlighter's first paid DLC is a proper endgame expansion for players who have completed the base game.
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